Guardian of the Gears
Guardians of the Gears is a 3RD person puzzle platforming adventure game that was an E3 2017 finalist for the College Game Competition.
Primary roles on the team were game play animator for our Hero and Villain, and character cinematic animator. The game was created in the Unreal 4 Engine.
Follow this link to download and play Guardian of the Gears. Game
In game Cinematic Scenes
All final cinematic scenes where I animated the hero and the villain. Camera work, special effects, and rendering done in the Unreal 4 Engine by John Lim and Cameron Craig.
Game Play Animations
All game play animations for our hero and villain I animated, and special effects were done by Juli Gregg
In Game Footage Demo
Captured Game play footage of our hero interacting with the world, demoing the first part of the intro level.
Pre-Production Work
![]() Hero Action PosesThumbnailing action poses for various character actions that could happen during game play. | ![]() Hero Action PosesThumbnailing action poses for various character actions that could happen during game play. |
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![]() Villain Action PosesThumbnailing action poses for various character actions that could happen during game play. | ![]() Special Effects Mock UpsBrainstorming ideas for various special effects to happen during game play. |
![]() Special Effects Mock UpsBrainstorming ideas for various special effects to happen during game play. | ![]() Special Effects Mock UpsBrainstorming ideas for various special effects to happen during game play. |
![]() Special Effects Mock UpsBrainstorming ideas for various special effects to happen during game play. |







